Frequently Asked Questions


1. When is the full game going to be released?

The plan is the year 2025, however, for the exact release date, we won't disclose it yet as my schedule as a game dev depends on my free time. While we still do have project management and keep track of the project schedule, I'm working a different full-time job and am working on the game at my own pace, so please understand should there be delays. We'll announce the release date eventually in all social media platforms we have.

You can check our devlogs to gain insight into our progress.

2. How much will the full game be?

There's no final price yet, but you can expect the game to be longer than my previous otome game, He@rtstrings in terms of word count per route. While we do have an idea how much, the price will also depend on how much the final costs we've put into the game and after applying taxes and other necessary platform fees. 

3. Can I stream the game?

Yes. However, it would be appreciated if you could stream it with commentary. For the demo, feel free to stream it however you like. For the full game, however, we'll post separate streaming guidelines.

4. Will you be doing a Kickstarter?

No. The project is self-funded and came from my pocket. However, blockers are inevitable and we would appreciate donations to increase the chances of success of publishing this project. Especially when my source of funds is a bit unstable and we've recently run into significant blockers that disable us from continuing developing the game. We are running a small donation campaign here on Itch.io for Talents which will end on March 7, 2025 GMT+8. See this devlog for more information about it.

5.  Will my save from the demo carry over to the full game?

Yes, however, take note that updates are subject to change, especially since we're planning on revamping the Writing Skill Event. It is high likely you have to restart your progress on the full game.

6. Will the full game be fully voice-acted?

The rest of the game after the prologue (demo) will only contain partial voice-acting. So please consider that when purchasing.

7. Can I make fanart/fan merch of this game?

Yes, provided you don't use our actual game assets. We would appreciate indicating anywhere on your illustration description/fan merch packaging that the character is from "Talents", as most of the characters of this game are owned by Kuroaya Craft, and these characters are currently used by other of her buyers, as well. Please refrain from using our logo on your physical merch, except for advertising purposes. You can inquire us if you're unsure.

We also don't appreciate using our assets for AI generation, so please refrain from uploading our assets to any AI technologies.

8. Will it be available in other languages?

While we are open to possibilities, we currently don't have the budget for this. We will prioritize English for now.

9. Will it be available on other platforms (Android, Switch, etc.)?

No assurances yet, but please stay updated.

10. Will there be official merch available?

Yes. We already have one in our Ko-fi shop. We'll be selling more digital and physical merch, especially after the full game release. Physicals might come off as a limited sale depending on the demand and shipping challenges, so please stay tuned.

For more details, refer to this presskit.

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